Map+Design

**Some notes on cartographic design critique**

Always have in mind that maps exist to promote understanding of geographic information and trends across space/time, and facilitate the creation of new geographic ideas and associations. Good map design is central to the communication of geographic information and concepts. Poor design can retard, or even terminate, the communication process. The purpose of map design critique is to develop an understanding of how map communication might be improved.

All maps have design flaws. There is usually a hierarchy of problems, ranging from those that are most likely to disrupt map communication, to those that have no adverse effect on communication. In design critique, focus on those design problems which have the most impact on communication. Don’t get carried away with too much criticism about minor problems.

Many maps have design assets. Much like design problems, there is usually a hierarchy of assets, ranging from those which assist the design process to those that have little effect, but which may improve the appearance (aesthetic) of a map. It is appropriate in map design critique to point out strengths as well as weaknesses in design, as long as the reviewer keeps both in proper hierarchical perspective.

Above all, keep these primary map design principals in mind: 1. contrast 2. hierarchal organization 3. clarity and legibility 4. balance 5. figure ground 6. and of course, aesthetics

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